9.12.11

Exquisite Corpse


Been really busy as usual lately. Apart from working on the vis dev at Disney Feature.....I recently just finished 6 pages of comix for a group comic book titled Exquisite Corpse. This project was originally proposed years ago and it is finally nearing completion.
Honestly, it was quite difficult to do for me. At least...when I was starting out. You'd think that doing storyboards would be similar to doing comics...but it's not. Comics require a skill for consolidating and economizing panels. What I mean by this is...in storyboards...we can draw 8 panels of someone opening a bottle...but in comics...in one panel...you may have to show someone opening a bottle with 12 breakdancers spinning in the background while a meteor shower is happening. And all of it has to read and be clear.
That kind of discipline is also similar to one panel gag cartoons where many elements need to read to form the gag in one picture. This was definitely a challenge for me.
The other difficult thing...was deciding what style I was going to do it in. Since I'm not a comics guy...I had no set way of doing things. This was VERY difficult..and there were several attempts at the first page. I finally decided to do something in a limited palette....Grey tones and B&W...and I used red for effect.
I was actually pleased with the finished result...and the best part of this experience was...I had so much fun doing it..I think I will continue this comic...and see where the story goes...I'll keep ya posted..In the meantime..Look for the anthology when it hits the shelves. In the meantime...here's a preview of 2 of the pages(not in order):


12.10.11

New designs for poster..


Wow...I haven't posted in sooo long..as usual..Been so busy with the shop, Q Pop....and also working a full time gig at Disney Feature Animation...I know, I wasn't wanting to go back to work in animation. But the guys at Disney are really nice..and the project actually looked good for a change.
Anyway, in my spare time I have to design the flyers and posters for the exhibitions at Q Pop....
Sometimes using artwork that is in the show by other artists...but also sometimes making new art specifically for the event flyers...
like I did for the poster for the next event at Q Pop..
This is actually a combo of 2 heads I painted for the show itself..

6.12.10

The Super Big Micro Show


Hey Everyone!!
I have a small piece in the Super Big Micro Show coming up at Gallery Nucleus. Of course it's small, it's a micro show...duh. Here's a peek at the rough sketch for all you guys that won't make it.Everyone else...there are so many good people in this show..you are dim in the wits if you miss it!

9.11.10

No Time

As a lot of you may already know by now...I'm opening a shop/ mini gallery in Los Angeles. It's called Q Pop and if you haven't been following our blog yet..please do so here.....http://qpopshop.blogspot.com/
The blog is in it's infant stage but I plan to update it quite often...probably more often than this blog(which wouldn't be hard to do)..haha..
But anyway, opening a shop is a pretty big deal...and it is very time consuming...so I haven't really had time to post any artwork lately...but I will be posting some in the very near future...so please be patient and check back soon.

21.9.10

Sweet Streets 2 Show at Nucleus Gallery...still time..GO!!


A very good friend of mine Sebastian Hiroshi of 6% DokiDoki fame was doing a fashion show in the new Sweet Streets Show at Nucleus Gallery in Alhambra...and the curator Caro was nice enough to ask me to do a painting for the show. This actually was the 3rd opportunity for me to be in a Nucleus show but for some reason(mostly my laziness) it just never happened before. This time I completed a small painting and was in process of finishing a bigger one but just couldnt manage it on time...just not enough hours in the day to do everything...But I AM finishing it up anyway..and will post it soon to get some feedback from all you guys. In the meantime...here's a look at my piece in the show. It's all real paint..no digital..which I don't do that often. It looks even better in person so if you can make it to the gallery..please check it out. Plus there are some other amazing works there.I think it's still going on for another 14 days so you got time.

20.8.10

New Post!! Unbelievable!!!






HAHA!! It's true...this is actually a new post!! And this time I swear it won't be one year before the next one...promise. Anyway...here's some sickie monsters I sketched...have fun..more to come..

Oh, and I apologize to any chinese fans who got accidentally deleted from my comments...I was getting a lot of chinese spam so I had to delete it all..since I can't read chinese..there may have been some casualties..sorry!!

4.11.09

Cloudy End Title Sequence



So Cloudy came out and thankfully it did well..YAY! Thanks to all that went and saw it.
Those of you that saw it may have noticed the 2-d animated end title sequence.A lot of people have been mentioning it and most recently there was a post on Cartoon Brew about it..with a link to an interview with the director Todd Hemker of Yellowshed.Sadly but not surprisingly, there is no mention of me in this interview...but more sadly..I seem to have been missing from the credits of designers(this has been corrected now..Thanks Justin!!!). Well this was most disappointing and I thought I'd have to write and explain exactly what I did on this thing anyway!!!HAHAH..
Basically...There were 3 designers for the look of this sequence. Justin Thompson(who production designed the entire movie), Paul Rudish, and myself.And I need to also add Mike Kurinsky here for color keying it all.. Originally, we wanted to actually create all the assets to the piece ourselves...but as we realized the schedule was ridiculously short..we had to relinquish some of the work to Duck Studios who was handling the production side of things(animation, etc).. It appears Soyeon Kim did an amazing job of finishing what we couldn't..Paul Rudish did most of the main character designs..I did a few and Justin did a few.. Paul basically boarded the sequence..and all of us did BG's...Justin and Paul were in charge of directing Yellowshed...and of course we were ALL working under Chris and Phil(the directors of the movie).I never got to meet any of my fellow workers at Duck because I would stay back at Sony and try to push out some more paintings.It ended up being very collaborative and the end result came out very impressive considering what little time everyone had. Check out the interview and then check out the sequence on youtube if you haven't seen it yet.
http://www.artofthetitle.com/2009/10/26/cloudy-with-a-chance-of-meatballs/

Here are some of the character designs and Backgrounds I painted for it. The BG's were done as assets and multiplane camera moves were going to be applied so they aren't really layed out to be looked at as non moving pieces of art...anyway..enjoy!